Level 1
ST 5 PE 5 EN 6 CH 1 IN 9 AG 8 LK 6
Unarmed, Repair, Medicine
Bobblehead (Intelligence)
Level 2
Unarmed +3 (35), Repair +5 (45), Explosives +10 (25), Barter +2 (9)
Lady Killer/Black Widow
Level 3
Small Guns +4 (26), Lockpick +10 (26), Unarmed +5 (41), Barter +1 (11)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Medicine)
Bobblehead (Luck)
Level 4
Lockpick +9 (35), Unarmed +4 (45), Repair +3 (49), Science +4 (30)
Iron Fist
Level 5
Small Guns +4 (30), Lockpick +5 (40), Unarmed +5 (50), Sneak +3 (25), Repair +1 (50), Medicine +2 (53)
Iron Fist
Bobblehead (Melee Weapons)
Level 6
Lockpick +10 (50), Science +10 (40)
Toughness
Level 7
Lockpick +5 (55), Unarmed +5 (55), Science +10 (50)
Iron Fist
Bobblehead (Unarmed)
Level 8
Small Guns +4 (34), Energy Weapons +4 (20), Unarmed +5 (70), Science +5 (55), Medicine +2 (55)
Strong Back
Rad Regeneration
Level 9
Small Guns +1 (35), Lockpick +5 (60), Unarmed +5 (75), Repair +4 (54), Science +5 (60)
Bloody Mess
Bobblehead (Agility)
Level 10
Small Guns +3 (40), Energy Weapons +10 (30), Lockpick +5 (65), Repair +1 (55), Barter +1 (12)
Finesse
Bobblehead (Perception)
Level 11
Small Guns +5 (45), Lockpick +8 (75), Repair +5 (60), Explosives +2 (30)
Intense Training (EN)
Bobblehead (Barter)
Bobblehead (Repair)
Level 12
Energy Weapons +7 (39), Lockpick +5 (80), Unarmed +3 (80), Medicine +5 (60)
Commando
Ant Might
Level 13
Energy Weapons +6 (45), Lockpick +5 (85), Unarmed +5 (87), Explosives +4 (34)
Intense Training (EN)
Level 14
Small Guns +4 (49), Energy Weapons +5 (60), Lockpick +5 (90), Explosives +6 (40)
Cyborg
Bobblehead (Lockpick)
Pugilism Illustrated => Unarmed +1 (88)
Pugilism Illustrated => Unarmed +1 (89)
Pugilism Illustrated => Unarmed +1 (90)
Level 15
Energy Weapons +5 (65), Explosives +5 (45), Science +5 (65), Medicine +5 (65)
Light Step
Bobblehead (Endurance)
Level 16
Energy Weapons +5 (70), Explosives +5 (50), Science +10 (75)
Action Boy/Girl
Level 17
Energy Weapons +5 (75), Explosives +5 (55), Science +5 (80), Medicine +5 (70)
Better Criticals
Bobblehead (Science)
Level 18
Energy Weapons +15 (90), Science +5 (95)
Paralyzing Palm
Barkskin
Covert Ops
Power Armor Training
Wired Reflexes
Hematophage
Level 19
Repair +5 (75), Explosives +5 (60), Big Guns +5 (29), Medicine +5 (75)
Demolition Expert
Bobblehead (Energy Weapons)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Level 20
Explosives +10 (70), Barter +4 (26), Big Guns +6 (35)
Grim Reaper's Sprint