Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
280
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
30
 
Big Guns
30
 
Energy Weapons
28
 
Explosives
52
 
Lockpick
50
 
Medicine
45
 
Melee Weapons
28
 
Repair
41
 
Science
36
 
Small Guns
100
 
Sneak
68
 
Speech
80
 
Unarmed
30
 
Bloody Mess
Commando
Comprehension
Demolition Expert
Educated
Intense Training (2)
Toughness
Wired Reflexes
Level 1
ST 4 PE 5 EN 4 CH 6 IN 9 AG 6 LK 6
Small Guns, Sneak, and Speech
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +5 (50), Small Guns +5 (50), Lockpick +5 (33), Speech +5 (50)
Intense Training (LK)
Level 3
Unarmed +4 (30), Speech +10 (60), Explosives +2 (30), Big Guns +4 (30)
Intense Training (ST)
Wired Reflexes
Level 4
Lockpick +17 (50), Speech +3 (63)
Educated
Level 5
Small Guns +15 (65), Speech +7 (70), Medicine +1 (37)
Comprehension
Level 6
Small Guns +10 (75), Speech +10 (80), Medicine +3 (40)
Bloody Mess
Level 7
Sneak +13 (63), Small Guns +10 (85)
Toughness
D.C. Journal of Internal Medicine => Medicine +2 (42)
Level 8
Sneak +5 (68), Small Guns +15 (100), Medicine +3 (45)
Commando
Level 9
Repair +3 (39), Explosives +20 (50)
Demolition Expert
Duck and Cover! => Explosives +2 (52)
Dean's Electronics => Repair +2 (41)
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