Level 1
ST 7 PE 6 EN 5 CH 1 IN 9 AG 5 LK 7
Speech, Small Guns, and Big Guns
Level 2
Lockpick +7 (25), Speech +2 (25), Repair +1 (25), Explosives +7 (25), Science +1 (25), Medicine +1 (25)
Swift Learner
Level 3
Small Guns +4 (35), Repair +6 (31), Melee Weapons +5 (30), Big Guns +4 (35)
Little Leaguer
Level 4
Speech +10 (35), Repair +4 (35), Melee Weapons +5 (35)
Educated
Level 5
Small Guns +5 (45), Repair +2 (42), Explosives +10 (40), Big Guns +5 (40)
Gun Nut
Level 6
Speech +10 (45), Repair +3 (45), Melee Weapons +5 (40), Big Guns +4 (44)
Toughness
Level 7
Small Guns +5 (50), Speech +5 (50), Repair +1 (46), Explosives +5 (45), Melee Weapons +5 (45), Big Guns +1 (45)
Swift Learner
Level 8
Small Guns +3 (53), Repair +4 (50), Explosives +5 (50), Melee Weapons +5 (50), Big Guns +5 (50)
Commando
Level 9
Small Guns +2 (55), Speech +10 (60), Explosives +10 (60)
Size Matters
Level 10
Lockpick +22 (47)
Strong Back
Level 11
Small Guns +5 (60), Lockpick +3 (50), Repair +5 (55), Melee Weapons +9 (59)
Mysterious Stranger
Level 12
Small Guns +10 (70), Repair +5 (60), Melee Weapons +2 (61), Big Guns +5 (70)
Pyromaniac
Level 13
Speech +13 (73), Melee Weapons +9 (70)
Finesse
Level 14
Small Guns +10 (80), Speech +2 (75), Repair +10 (70)
Lawbringer
Level 15
Repair +12 (82), Melee Weapons +5 (75), Big Guns +5 (75)
Demolition Expert
Level 16
Small Guns +4 (84), Speech +5 (80), Repair +8 (90), Melee Weapons +5 (80)
Better Criticals
Level 17
Small Guns +6 (90), Speech +16 (96)
Size Matters