Strength
10
 
Perception
3
 
Endurance
10
 
Charisma
3
 
Intelligence
3
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
9
 
Big Guns
38
 
Energy Weapons
9
 
Explosives
24
 
Lockpick
9
 
Medicine
9
 
Melee Weapons
23
 
Repair
9
 
Science
9
 
Small Guns
38
 
Sneak
23
 
Speech
9
 
Unarmed
23
 
Level 1
ST 10 PE 3 EN 10 CH 3 IN 3 AG 10 LK 1
Small Guns, Big Guns, and Explosives
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