Level 1
ST 8 PE 5 EN 5 CH 4 IN 8 AG 6 LK 4
Sneak, Small Guns, and Unarmed
Level 2
Lockpick +6 (20), Barter +4 (16), Medicine +8 (30)
Intense Training (IN)
Level 3
Sneak +4 (35), Small Guns +4 (35), Lockpick +5 (25), Repair +2 (24), Barter +4 (20)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 4
Small Guns +5 (40), Unarmed +6 (35), Science +6 (30), Melee Weapons +3 (27)
Educated
Ant Sight
Covert Ops
Power Armor Training
Barkskin
Pitt Fighter
Wired Reflexes
Superior Defender
Booster Shot
Auto Expert
Level 5
Small Guns +2 (45), Lockpick +5 (35), Repair +4 (30), Explosives +4 (20), Science +2 (35), Melee Weapons +3 (30), Medicine +3 (35)
Lady Killer/Black Widow
Level 6
Sneak +3 (38), Lockpick +4 (39), Repair +4 (34), Explosives +4 (24), Barter +4 (24), Medicine +4 (39)
Bloody Mess
Level 7
Sneak +2 (42), Small Guns +4 (51), Lockpick +1 (40), Speech +8 (20), Repair +2 (36), Barter +3 (27), Melee Weapons +2 (32), Medicine +1 (40)
Intense Training (AG)
Level 8
Sneak +3 (45), Small Guns +4 (55), Repair +4 (40), Explosives +6 (30), Barter +3 (30), Melee Weapons +3 (35)
Commando
Level 9
Sneak +5 (51), Small Guns +5 (61), Science +5 (41), Melee Weapons +5 (41), Medicine +3 (44)
Intense Training (LK)
Level 10
Sneak +4 (55), Small Guns +4 (65), Speech +1 (22), Repair +4 (45), Science +4 (45), Medicine +6 (50)
Finesse
Level 11
Sneak +5 (60), Lockpick +4 (45), Repair +5 (50), Melee Weapons +4 (45), Medicine +5 (55)
Gunslinger
Level 12
Sneak +5 (65), Small Guns +3 (68), Lockpick +5 (50), Science +5 (50), Medicine +5 (60)
Sniper
Level 13
Sneak +3 (68), Small Guns +2 (70), Lockpick +4 (54), Speech +5 (27), Barter +5 (36), Medicine +4 (64)
Intense Training (EN)
Level 14
Sneak +4 (72), Small Guns +4 (74), Lockpick +2 (56), Speech +3 (30), Repair +4 (54), Science +4 (54), Medicine +2 (66)
Adamantium Skeleton
Level 15
Sneak +2 (74), Lockpick +4 (60), Speech +4 (34), Barter +2 (38), Science +6 (60), Melee Weapons +5 (50)
Life Giver
Level 16
Lockpick +4 (64), Speech +6 (40), Explosives +5 (36), Barter +4 (42), Science +4 (64)
Action Boy/Girl
Level 17
Lockpick +4 (68), Speech +6 (46), Repair +4 (58), Barter +1 (43), Science +4 (68), Medicine +4 (70)
Strong Back
Level 18
Lockpick +4 (72), Repair +2 (60), Explosives +4 (40), Barter +5 (48), Science +6 (74), Medicine +2 (72)
Intense Training (LK)
Level 19
Lockpick +2 (74), Speech +1 (47), Repair +6 (66), Explosives +4 (44), Barter +4 (52), Melee Weapons +4 (54), Medicine +2 (74)
Comprehension
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 20
Unarmed +12 (60), Speech +3 (60), Explosives +6 (60), Barter +2 (64)
Grim Reaper's Sprint
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Dean's Electronics => Repair +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Level 21
Energy Weapons +11 (38), Speech +6 (66), Explosives +6 (66)
Better Criticals
Level 22
Energy Weapons +17 (55), Speech +6 (72)
Quantum Chemist
Level 23
Energy Weapons +5 (60), Unarmed +6 (66), Explosives +4 (70), Barter +4 (68), Melee Weapons +4 (68)
Concentrated Fire
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Pugilism Illustrated => Unarmed +2 (72)
Pugilism Illustrated => Unarmed +2 (74)
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Pugilism Illustrated => Unarmed +2 (82)
Level 24
Energy Weapons +3 (63), Speech +4 (76), Explosives +4 (74), Melee Weapons +12 (80)
Ninja
Level 25
Energy Weapons +9 (82), Speech +4 (80), Explosives +2 (76), Barter +6 (74), Melee Weapons +2 (82)
Cyborg
Level 26
Small Guns +2 (86), Energy Weapons +4 (86), Lockpick +2 (86), Speech +2 (82), Explosives +4 (80), Barter +7 (81), Melee Weapons +2 (84)
Nerves of Steel
Level 27
Small Guns +4 (90), Energy Weapons +4 (90), Lockpick +2 (88), Unarmed +4 (86), Speech +4 (86), Barter +5 (86)
Silent Running
Level 28
Small Guns +2 (92), Energy Weapons +2 (92), Lockpick +2 (90), Unarmed +4 (92), Speech +4 (90), Explosives +2 (82), Barter +2 (88), Melee Weapons +4 (88), Big Guns +1 (30)
Intense Training (EN)
Level 29
Explosives +8 (90), Barter +2 (90), Melee Weapons +2 (90), Big Guns +11 (41)
Rad Absorption
Level 30
Small Guns +2 (100), Lockpick +2 (100), Unarmed +2 (100), Explosives +2 (100), Melee Weapons +8 (100), Big Guns +7 (54)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
Xenotech Expert