Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 7 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +6 (40), Lockpick +3 (35), Repair +2 (40), Science +8 (31)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Lockpick +5 (40), Speech +3 (10), Science +7 (40), Medicine +5 (40)
Intense Training (LK)
Level 4
Sneak +10 (29), Speech +10 (20)
Comprehension
Level 5
Sneak +11 (40), Speech +9 (29)
Entomologist
Level 6
Unarmed +4 (21), Speech +11 (40), Barter +5 (12)
Toughness
Level 7
Barter +16 (28), Big Guns +4 (21)
Bloody Mess
Level 8
Barter +8 (36), Melee Weapons +3 (20), Big Guns +9 (30)
Commando
Level 9
Energy Weapons +5 (22), Unarmed +5 (26), Explosives +3 (20), Big Guns +7 (37)
Strong Back
Level 10
Energy Weapons +2 (24), Explosives +18 (38)
Finesse
Level 11
Energy Weapons +9 (33), Unarmed +9 (35), Explosives +2 (40)
Iron Fist
Level 12
Unarmed +5 (40), Melee Weapons +15 (35)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Level 13
Small Guns +1 (41), Energy Weapons +7 (40), Barter +4 (40), Melee Weapons +5 (40), Big Guns +3 (40)
Silent Running
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
Guns and Bullets => Small Guns +2 (43)
Guns and Bullets => Small Guns +2 (45)
Guns and Bullets => Small Guns +2 (47)
Guns and Bullets => Small Guns +2 (49)
Guns and Bullets => Small Guns +2 (51)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Level 14
Science +10 (60), Medicine +10 (60)
Cyborg
Level 15
Small Guns +9 (60), Lockpick +11 (51)
Life Giver
Level 16
Unarmed +10 (50), Barter +10 (50)
Better Criticals
Level 17
Lockpick +10 (61), Unarmed +10 (60)
Action Boy/Girl
Bobblehead (Unarmed)
Level 18
Lockpick +14 (75), Science +6 (66)
Paralyzing Palm
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Bobblehead (Small Guns)
Level 19
Sneak +11 (71), Science +9 (75)
Intense Training (EN)
Barkskin
Auto Expert
Covert Ops
Level 20
Melee Weapons +12 (52), Medicine +8 (68)
Grim Reaper's Sprint
Dean's Electronics => Repair +2 (44)
Dean's Electronics => Repair +2 (46)
Dean's Electronics => Repair +2 (48)
Dean's Electronics => Repair +2 (50)
Dean's Electronics => Repair +2 (52)
Bobblehead (Speech)
Bobblehead (Barter)
Level 21
Speech +10 (60), Explosives +10 (50)
Solar Powered
Level 22
Repair +13 (65), Science +7 (85)
Quantum Chemist
Level 23
Sneak +3 (74), Speech +10 (70), Melee Weapons +6 (58), Medicine +1 (69)
Lawbringer
Level 24
Small Guns +7 (90), Lockpick +2 (80), Science +5 (90), Medicine +6 (75)
Iron Fist
Level 25
Energy Weapons +10 (60), Explosives +10 (60)
Iron Fist
Level 26
Repair +3 (68), Melee Weapons +12 (70), Medicine +5 (80)
Pyromaniac
Level 27
Sneak +6 (80), Barter +4 (64), Melee Weapons +10 (80)
Ninja
Level 28
Energy Weapons +5 (65), Lockpick +9 (89), Barter +6 (70)
Nerves of Steel
Level 29
Energy Weapons +5 (70), Lockpick +1 (90), Repair +4 (72), Explosives +10 (70)
Night Person
Level 30
Energy Weapons +10 (88), Barter +10 (98)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Agility)
Big Book of Science => Science +2 (94)
Bobblehead (Science)
Duck and Cover! => Explosives +2 (82)
Bobblehead (Repair)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (92)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Dean's Electronics => Repair +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)