Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
1
 
Intelligence
6
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
9
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
17
 
Repair
20
 
Science
35
 
Small Guns
29
 
Sneak
42
 
Speech
9
 
Unarmed
21
 
Intense Training
Level 1
ST 5 PE 5 EN 7 CH 1 IN 6 AG 7 LK 9
Lockpick, Science, and Sneak
Level 2
Sneak +4 (42), Small Guns +6 (29), Lockpick +3 (35), Repair +1 (20), Science +1 (35), Medicine +1 (20)
Intense Training (AG)
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