Strength
1
 
Perception
10
 
Endurance
3
 
Charisma
5
 
Intelligence
7
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
15
 
Big Guns
11
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
21
 
Melee Weapons
7
 
Repair
24
 
Science
19
 
Small Guns
60
 
Sneak
50
 
Speech
22
 
Unarmed
11
 
Gun Nut
Intense Training
Level 1
ST 1 PE 10 EN 3 CH 5 IN 7 AG 9 LK 5
Lockpick, Sneak, and Small Guns
Level 2
Sneak +5 (45), Small Guns +10 (50), Medicine +2 (21)
Intense Training (AG)
Level 3
Sneak +5 (50), Small Guns +5 (60), Speech +7 (22)
Gun Nut
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