Strength
2
 
Perception
8
 
Endurance
7
 
Charisma
5
 
Intelligence
10
 
Agility
3
 
Luck
5
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
30
 
Big Guns
19
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
40
 
Melee Weapons
9
 
Repair
40
 
Science
25
 
Small Guns
11
 
Sneak
11
 
Speech
15
 
Unarmed
19
 
Level 1
ST 2 PE 8 EN 7 CH 5 IN 10 AG 3 LK 5
Barter, Medicine, and Repair
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