Strength
8
 
Perception
10
 
Endurance
2
 
Charisma
10
 
Intelligence
10
 
Agility
7
 
Luck
2
 
Action Points
104
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
5%
 
Hit Points
330
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
69
 
Big Guns
25
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
80
 
Medicine
90
 
Melee Weapons
80
 
Repair
80
 
Science
80
 
Small Guns
35
 
Sneak
80
 
Speech
80
 
Unarmed
20
 
Action Boy/Girl
Animal Friend
Ant Sight
Barkskin
Bloody Mess
Cannibal
Comprehension
Contract Killer
Demolition Expert (3)
Educated
Finesse
Hematophage
Intense Training
Lawbringer
Mister Sandman
Ninja
Rad Regeneration
Silent Running
Swift Learner (2)
Tag!
Wired Reflexes
Level 1
ST 6 PE 8 EN 1 CH 9 IN 9 AG 6 LK 1
Explosives, Melee Weapons, Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Hematophage
Wired Reflexes
Rad Regeneration
Level 2
Energy Weapons +2 (35), Lockpick +2 (35), Speech +2 (35), Sneak +2 (44), Repair +2 (35), Explosives +2 (50), Barter +2 (35), Science +2 (35), Melee Weapons +2 (44), Medicine +2 (35)
Swift Learner
Level 3
Energy Weapons +2 (37), Lockpick +2 (37), Speech +3 (38), Sneak +2 (46), Repair +2 (37), Explosives +2 (52), Barter +2 (37), Science +2 (37), Melee Weapons +1 (45), Medicine +2 (37)
Swift Learner
Level 4
Energy Weapons +2 (39), Lockpick +2 (39), Speech +2 (40), Sneak +2 (48), Repair +2 (39), Explosives +2 (54), Barter +2 (39), Science +2 (39), Melee Weapons +2 (47), Medicine +2 (39)
Educated
Level 5
Small Guns +1 (28), Energy Weapons +2 (41), Lockpick +2 (41), Speech +2 (42), Sneak +2 (50), Repair +2 (41), Explosives +2 (56), Barter +2 (41), Science +2 (41), Melee Weapons +2 (49), Big Guns +2 (19), Medicine +2 (41)
Comprehension
Level 6
Small Guns +2 (30), Energy Weapons +2 (43), Lockpick +2 (43), Speech +2 (44), Sneak +2 (52), Repair +2 (43), Explosives +2 (58), Barter +2 (43), Science +2 (43), Melee Weapons +2 (51), Big Guns +1 (20), Medicine +2 (43)
Demolition Expert
Level 7
Small Guns +2 (32), Energy Weapons +2 (45), Lockpick +2 (45), Speech +2 (46), Sneak +2 (54), Repair +2 (45), Explosives +2 (60), Barter +2 (45), Science +2 (45), Melee Weapons +2 (55), Big Guns +1 (21), Medicine +2 (45)
Intense Training (ST)
Level 8
Small Guns +1 (33), Energy Weapons +2 (47), Lockpick +2 (47), Speech +2 (48), Sneak +2 (56), Repair +2 (47), Explosives +2 (62), Barter +2 (47), Science +2 (47), Melee Weapons +2 (57), Big Guns +2 (23), Medicine +2 (47)
Bloody Mess
Level 9
Energy Weapons +3 (50), Lockpick +3 (50), Speech +2 (50), Sneak +4 (60), Explosives +2 (64), Barter +3 (50), Science +3 (50), Melee Weapons +3 (60)
Demolition Expert
Level 10
Small Guns +1 (34), Lockpick +5 (55), Sneak +5 (65), Repair +3 (50), Explosives +1 (65), Barter +5 (55), Medicine +3 (50)
Finesse
Level 11
Small Guns +1 (35), Speech +5 (55), Sneak +5 (70), Explosives +5 (70), Science +5 (55), Big Guns +2 (25)
Mister Sandman
Level 12
Speech +5 (60), Repair +5 (55), Science +5 (60), Melee Weapons +5 (65), Medicine +3 (53)
Silent Running
Level 13
Energy Weapons +5 (55), Lockpick +5 (60), Unarmed +1 (18), Barter +5 (60), Medicine +7 (60)
Cannibal
Level 14
Energy Weapons +3 (58), Lockpick +5 (65), Speech +5 (65), Repair +5 (60), Explosives +5 (75)
Contract Killer
Level 15
Energy Weapons +7 (65), Lockpick +5 (70), Unarmed +1 (19), Explosives +5 (80), Medicine +5 (65)
Lawbringer
Level 16
Energy Weapons +3 (68), Speech +10 (75), Repair +5 (65), Science +5 (65)
Action Boy/Girl
Level 17
Energy Weapons +2 (70), Speech +5 (80), Repair +5 (70), Science +5 (70), Melee Weapons +5 (70), Medicine +1 (66)
Demolition Expert
Level 18
Lockpick +5 (75), Repair +5 (75), Science +5 (75), Melee Weapons +5 (75), Medicine +3 (69)
Animal Friend
Level 19
Energy Weapons +5 (75), Lockpick +5 (80), Unarmed +1 (20), Barter +1 (61), Melee Weapons +5 (80), Medicine +6 (90)
Tag! (Medicine)
Level 20
Energy Weapons +5 (80), Repair +5 (80), Barter +8 (69), Science +5 (80)
Ninja
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