Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 6 LK 6
Sneak, Repair, and Lockpick
Level 2
Sneak +8 (45), Small Guns +3 (20), Lockpick +4 (41), Repair +1 (33)
Thief
Bobblehead (Intelligence)
Bobblehead (Endurance)
Covert Ops
Level 3
Sneak +2 (52), Lockpick +2 (51), Unarmed +4 (21), Speech +3 (18), Repair +2 (37), Barter +1 (16), Science +3 (25)
Thief
Bobblehead (Charisma)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Power Armor Training
Level 4
Sneak +1 (53), Small Guns +2 (35), Energy Weapons +2 (19), Speech +1 (31), Explosives +3 (20), Science +5 (30), Medicine +2 (21), Big Guns +1 (18)
Educated
Level 5
Sneak +2 (55), Energy Weapons +1 (20), Lockpick +4 (55), Repair +3 (40), Melee Weapons +8 (25), Medicine +2 (23)
Comprehension
Bobblehead (Luck)
Wired Reflexes
Level 6
Sneak +1 (57), Lockpick +1 (57), Unarmed +2 (34), Speech +2 (34), Repair +4 (45), Barter +2 (21), Melee Weapons +4 (30), Medicine +2 (26), Big Guns +2 (21)
Bloody Mess
Bobblehead (Agility)
Level 7
Sneak +1 (60), Energy Weapons +1 (22), Lockpick +2 (59), Unarmed +3 (37), Speech +3 (37), Explosives +2 (23), Science +2 (33), Melee Weapons +2 (32), Medicine +4 (30)
Gunslinger
Bobblehead (Medicine)
Pitt Fighter
Level 8
Sneak +1 (61), Energy Weapons +4 (26), Lockpick +1 (60), Unarmed +1 (38), Speech +1 (38), Explosives +3 (26), Barter +3 (24), Medicine +2 (42), Big Guns +4 (25)
Strong Back
Bobblehead (Lockpick)
Bobblehead (Sneak)
Xenotech Expert
Level 9
Small Guns +4 (42), Unarmed +2 (40), Speech +2 (40), Repair +2 (47), Barter +2 (26), Science +4 (37), Melee Weapons +3 (35), Big Guns +1 (26)
Commando
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Dean's Electronics => Repair +2 (49)
Dean's Electronics => Repair +2 (51)
Guns and Bullets => Small Guns +2 (44)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Level 10
Small Guns +1 (45), Energy Weapons +1 (27), Unarmed +4 (44), Speech +4 (44), Repair +1 (52), Explosives +1 (27), Barter +1 (27), Science +3 (40), Medicine +3 (45), Big Guns +1 (27)
Mysterious Stranger
Bobblehead (Melee Weapons)
Dream Crusher
Level 11
Sneak +2 (79), Energy Weapons +2 (29), Lockpick +3 (77), Repair +3 (55), Explosives +2 (29), Barter +3 (30), Science +1 (41), Melee Weapons +1 (46), Big Guns +3 (30)
Mister Sandman
Bobblehead (Barter)
Big Book of Science => Science +2 (43)
Nikola Tesla and You => Energy Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Guns and Bullets => Small Guns +2 (47)
Guns and Bullets => Small Guns +2 (49)
Guns and Bullets => Small Guns +2 (51)
Duck and Cover! => Explosives +2 (31)
Level 12
Sneak +3 (92), Energy Weapons +2 (33), Lockpick +3 (80), Unarmed +2 (46), Explosives +2 (33), Science +3 (46), Medicine +2 (47), Big Guns +3 (33)
Silent Running
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Repair)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Bobblehead (Explosives)
Booster Shot
Level 13
Energy Weapons +3 (38), Unarmed +2 (48), Speech +4 (48), Science +1 (47), Medicine +5 (52), Big Guns +5 (38)
Sniper
Bobblehead (Big Guns)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Level 14
Energy Weapons +2 (40), Unarmed +2 (50), Speech +2 (50), Explosives +5 (50), Science +3 (50), Melee Weapons +3 (55), Medicine +3 (55)
Contract Killer
Level 15
Sneak +4 (96), Small Guns +2 (53), Energy Weapons +2 (42), Lockpick +4 (94), Unarmed +1 (51), Speech +1 (51), Explosives +2 (52), Barter +2 (42), Big Guns +2 (52)
Animal Friend
Bobblehead (Energy Weapons)
Bobblehead (Science)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Level 16
Small Guns +5 (73), Energy Weapons +2 (54), Unarmed +4 (55), Speech +4 (55), Explosives +2 (54), Melee Weapons +1 (56), Medicine +1 (56), Big Guns +1 (53)
Tag! (Small Guns)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Level 17
Sneak +1 (97), Energy Weapons +1 (55), Lockpick +1 (95), Unarmed +2 (57), Speech +2 (57), Explosives +1 (55), Barter +3 (55), Science +3 (63), Melee Weapons +2 (58), Medicine +2 (58), Big Guns +2 (55)
Action Boy/Girl
Ant Sight
Level 18
Energy Weapons +3 (60), Unarmed +3 (60), Speech +3 (60), Explosives +3 (60), Barter +1 (56), Science +2 (65), Medicine +4 (62), Big Guns +1 (56)
Infiltrator
Level 19
Sneak +3 (100), Small Guns +6 (79), Energy Weapons +2 (62), Lockpick +3 (100), Explosives +2 (62), Melee Weapons +4 (62)
Better Criticals
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
Lying, Congressional Style => Speech +2 (62)
Paradise Lost => Speech +2 (64)
Pugilism Illustrated => Unarmed +2 (62)
Tumblers Today => Lockpick +2 (100)
Pugilism Illustrated => Unarmed +2 (64)
Grognak the Barbarian => Melee Weapons +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (64)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Nikola Tesla and You => Energy Weapons +2 (64)
Duck and Cover! => Explosives +2 (64)
Level 20
Small Guns +4 (83), Energy Weapons +1 (65), Unarmed +1 (65), Speech +1 (65), Repair +7 (78), Explosives +1 (65), Barter +1 (65), Science +1 (66), Melee Weapons +1 (65), Medicine +1 (65), Big Guns +1 (65)
Grim Reaper's Sprint
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Level 21
Energy Weapons +1 (66), Unarmed +1 (66), Speech +1 (66), Repair +2 (80), Explosives +1 (66), Barter +1 (66), Science +2 (72), Melee Weapons +9 (80), Medicine +1 (66), Big Guns +1 (66)
Ninja
Auto Expert
Level 22
Small Guns +2 (85), Energy Weapons +2 (68), Unarmed +2 (68), Speech +2 (68), Repair +1 (81), Explosives +2 (68), Barter +2 (68), Science +3 (75), Medicine +2 (68), Big Guns +2 (68)
Puppies!
Dean's Electronics => Repair +2 (83)
Grognak the Barbarian => Melee Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (70)
Pugilism Illustrated => Unarmed +2 (70)
Lying, Congressional Style => Speech +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Duck and Cover! => Explosives +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Level 23
Small Guns +3 (88), Unarmed +2 (72), Speech +2 (72), Repair +3 (86), Explosives +2 (72), Science +3 (78), Melee Weapons +4 (86), Medicine +1 (71)
Quantum Chemist
Nikola Tesla and You => Energy Weapons +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
Level 24
Small Guns +2 (90), Energy Weapons +2 (74), Unarmed +2 (74), Speech +2 (74), Repair +2 (88), Explosives +2 (74), Barter +2 (74), Science +2 (80), Melee Weapons +2 (88), Big Guns +2 (74)
Concentrated Fire
Pugilism Illustrated => Unarmed +2 (76)
Lying, Congressional Style => Speech +2 (76)
Duck and Cover! => Explosives +2 (76)
Nikola Tesla and You => Energy Weapons +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
Level 25
Small Guns +2 (97), Energy Weapons +2 (78), Unarmed +2 (78), Speech +2 (78), Repair +2 (95), Explosives +2 (78), Barter +2 (78), Science +1 (81), Melee Weapons +2 (90), Medicine +1 (72), Big Guns +2 (78)
Gun Nut
Superior Defender
Level 26
Small Guns +3 (100), Energy Weapons +2 (80), Unarmed +2 (80), Speech +2 (80), Repair +2 (97), Explosives +2 (80), Barter +2 (80), Science +1 (82), Medicine +2 (74), Big Guns +2 (80)
Nerves of Steel
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Level 27
Energy Weapons +2 (82), Unarmed +2 (82), Speech +2 (82), Repair +3 (100), Explosives +2 (82), Barter +2 (82), Science +2 (84), Melee Weapons +1 (91), Medicine +2 (82), Big Guns +2 (82)
Warmonger
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (84)
Duck and Cover! => Explosives +2 (84)
Grognak the Barbarian => Melee Weapons +2 (93)
Lying, Congressional Style => Speech +2 (84)
Pugilism Illustrated => Unarmed +2 (84)
Nikola Tesla and You => Energy Weapons +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Level 28
Energy Weapons +2 (86), Unarmed +2 (86), Speech +2 (86), Explosives +2 (86), Barter +2 (86), Science +4 (94), Melee Weapons +2 (95), Medicine +2 (86), Big Guns +2 (86)
Deep Sleep
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Level 29
Energy Weapons +3 (97), Unarmed +3 (97), Speech +2 (96), Explosives +2 (96), Barter +3 (97), Melee Weapons +1 (100), Medicine +3 (97), Big Guns +3 (97)
Cannibal
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Level 30
Energy Weapons +3 (100), Unarmed +3 (100), Barter +3 (100), Medicine +3 (100), Big Guns +3 (100)
Almost Perfect
Barkskin