Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
98
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Chemist
Comprehension
Concentrated Fire
Cyborg
Demolition Expert (3)
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Intense Training (6)
Life Giver
Light Step
Nerves of Steel
Power Armor Training
Robotics Expert
Silent Running
Strong Back
Superior Defender
Toughness
Xenotech Expert
Level 1
ST 5 PE 8 EN 5 CH 1 IN 9 AG 6 LK 6
Small Guns, Lockpick, and Science
Bobblehead (Intelligence)
Power Armor Training
Ghoul Ecology
Xenotech Expert
Superior Defender
Level 2
Small Guns +10 (42), Lockpick +10 (46)
Intense Training (EN)
Level 3
Small Guns +10 (52), Science +10 (50)
Intense Training (ST)
Level 4
Lockpick +10 (56), Science +10 (60)
Educated
Level 5
Small Guns +10 (62), Lockpick +10 (66), Science +3 (63)
Comprehension
Tumblers Today => Lockpick +2 (68)
Nikola Tesla and You => Energy Weapons +2 (23)
Nikola Tesla and You => Energy Weapons +2 (25)
Nikola Tesla and You => Energy Weapons +2 (27)
Nikola Tesla and You => Energy Weapons +2 (29)
Level 6
Small Guns +10 (72), Lockpick +3 (71), Science +10 (73)
Toughness
Nikola Tesla and You => Energy Weapons +2 (31)
Nikola Tesla and You => Energy Weapons +2 (33)
Level 7
Small Guns +10 (84), Lockpick +10 (81), Science +3 (76)
Intense Training (AG)
Level 8
Small Guns +3 (87), Lockpick +10 (91), Science +10 (86)
Intense Training (EN)
Level 9
Small Guns +10 (99), Lockpick +3 (94), Science +10 (96)
Intense Training (AG)
Level 10
Small Guns +1 (100), Energy Weapons +12 (45), Lockpick +6 (100), Science +4 (100)
Finesse
D.C. Journal of Internal Medicine => Medicine +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (31)
D.C. Journal of Internal Medicine => Medicine +2 (33)
D.C. Journal of Internal Medicine => Medicine +2 (35)
Level 11
Energy Weapons +10 (55), Repair +3 (28), Medicine +10 (45)
Intense Training (EN)
Level 12
Energy Weapons +10 (65), Repair +3 (31), Medicine +10 (55)
Robotics Expert
Dean's Electronics => Repair +2 (33)
Dean's Electronics => Repair +2 (35)
Level 13
Energy Weapons +10 (75), Repair +8 (43), Medicine +5 (60)
Fast Metabolism
Dean's Electronics => Repair +2 (45)
Level 14
Energy Weapons +10 (95), Repair +10 (55), Medicine +3 (63)
Cyborg
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Level 15
Speech +5 (12), Repair +3 (58), Barter +5 (12), Medicine +10 (73)
Chemist
Lying, Congressional Style => Speech +2 (14)
Tales of a Junktown Jerky Vendor => Barter +2 (14)
Chinese Army: Special Ops Training Manual => Sneak +2 (23)
Chinese Army: Special Ops Training Manual => Sneak +2 (25)
Dean's Electronics => Repair +2 (60)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Level 16
Sneak +2 (27), Speech +6 (20), Repair +4 (70), Barter +6 (20), Medicine +5 (78)
Better Criticals
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Lying, Congressional Style => Speech +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (22)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Level 17
Sneak +4 (39), Unarmed +1 (22), Speech +3 (25), Repair +4 (78), Barter +3 (25), Medicine +8 (88)
Action Boy/Girl
Lying, Congressional Style => Speech +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Chinese Army: Special Ops Training Manual => Sneak +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
Lying, Congressional Style => Speech +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Lying, Congressional Style => Speech +2 (31)
Lying, Congressional Style => Speech +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Lying, Congressional Style => Speech +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Level 18
Sneak +5 (50), Speech +2 (37), Repair +6 (84), Barter +2 (37), Medicine +8 (100)
Adamantium Skeleton
Lying, Congressional Style => Speech +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Level 19
Sneak +5 (55), Speech +6 (45), Repair +6 (90), Barter +6 (45)
Concentrated Fire
Dean's Electronics => Repair +2 (92)
Level 20
Sneak +5 (60), Speech +5 (50), Repair +8 (100), Barter +5 (50)
Grim Reaper's Sprint
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Level 21
Sneak +13 (75), Speech +5 (55), Barter +5 (55)
Entomologist
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Level 22
Sneak +13 (100), Speech +5 (60), Barter +5 (60)
Silent Running
Lying, Congressional Style => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Lying, Congressional Style => Speech +2 (72)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Level 23
Speech +10 (86), Barter +13 (89)
Light Step
Level 24
Speech +12 (98), Barter +11 (100)
Strong Back
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (23)
Duck and Cover! => Explosives +2 (25)
Duck and Cover! => Explosives +2 (27)
Duck and Cover! => Explosives +2 (29)
Duck and Cover! => Explosives +2 (31)
Duck and Cover! => Explosives +2 (33)
Duck and Cover! => Explosives +2 (35)
Level 25
Explosives +23 (58)
Demolition Expert
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Level 26
Explosives +23 (99)
Nerves of Steel
Duck and Cover! => Explosives +2 (100)
Pugilism Illustrated => Unarmed +2 (24)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Grognak the Barbarian => Melee Weapons +2 (27)
Grognak the Barbarian => Melee Weapons +2 (29)
Grognak the Barbarian => Melee Weapons +2 (31)
Grognak the Barbarian => Melee Weapons +2 (33)
Grognak the Barbarian => Melee Weapons +2 (35)
Pugilism Illustrated => Unarmed +2 (26)
Pugilism Illustrated => Unarmed +2 (28)
Pugilism Illustrated => Unarmed +2 (30)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Level 27
Unarmed +11 (45), Melee Weapons +10 (45), Big Guns +2 (23)
Demolition Expert
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
Level 28
Unarmed +10 (55), Melee Weapons +10 (55), Big Guns +3 (38)
Demolition Expert
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Level 29
Unarmed +10 (65), Melee Weapons +10 (65), Big Guns +3 (47)
Life Giver
Level 30
Unarmed +10 (79), Melee Weapons +10 (83), Big Guns +3 (54)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (72)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
Tumblers Today => Lockpick +2 (100)
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