Strength
1
 
Perception
1
 
Endurance
7
 
Charisma
7
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
0.5
 
Skill Points
22
 
Barter
20
 
Big Guns
20
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
64
 
Medicine
24
 
Melee Weapons
8
 
Repair
34
 
Science
24
 
Small Guns
50
 
Sneak
22
 
Speech
70
 
Unarmed
20
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 1 PE 1 EN 7 CH 7 IN 9 AG 8 LK 7
Small Guns, Speech, and Lockpick
Level 2
Lockpick +4 (27), Speech +15 (50)
Gun Nut
Level 3
Lockpick +9 (36), Speech +10 (60)
Gun Nut
Level 4
Small Guns +3 (50), Lockpick +14 (50), Speech +2 (62)
Educated
Level 5
Lockpick +14 (64), Speech +8 (70)
Comprehension
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