Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
4
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
32
 
Big Guns
19
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
13
 
Melee Weapons
15
 
Repair
28
 
Science
13
 
Small Guns
17
 
Sneak
17
 
Speech
17
 
Unarmed
19
 
Level 1
ST 5 PE 6 EN 7 CH 6 IN 4 AG 6 LK 6
Repair, Energy Weapons, and Barter
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