Strength
9
 
Perception
6
 
Endurance
10
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
12%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
80
 
Big Guns
80
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
90
 
Medicine
79
 
Melee Weapons
80
 
Repair
80
 
Science
80
 
Small Guns
70
 
Sneak
80
 
Speech
80
 
Unarmed
80
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Better Criticals
Bloody Mess
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Iron Fist (3)
Life Giver
Light Step
Mister Sandman
Mysterious Stranger
Nerves of Steel
Ninja
No Weaknesses
Nuclear Anomaly
Paralyzing Palm
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Toughness
Level 1
ST 6 PE 1 EN 9 CH 1 IN 9 AG 9 LK 5
Unarmed, Explosives, and Science
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Agility)
Level 2
Lockpick +8 (16), Unarmed +12 (51)
Intense Training (LK)
Bobblehead (Endurance)
Level 3
Lockpick +13 (29), Unarmed +7 (60)
Intense Training (ST)
Ant Might
Level 4
Lockpick +6 (35), Unarmed +10 (70), Repair +4 (30)
Educated
Level 5
Lockpick +15 (50), Science +8 (49)
Comprehension
Level 6
Sneak +23 (49)
Iron Fist
Level 7
Sneak +16 (65), Explosives +7 (30)
Iron Fist
Level 8
Lockpick +2 (52), Science +21 (70)
Iron Fist
Level 9
Lockpick +18 (70), Medicine +5 (31)
Toughness
Level 10
Medicine +23 (54)
Mister Sandman
Level 11
Sneak +5 (70), Repair +2 (32), Medicine +16 (70)
Mysterious Stranger
Level 12
Repair +23 (55)
Silent Running
Level 13
Repair +15 (70), Barter +8 (16)
Robotics Expert
Level 14
Small Guns +23 (49)
Adamantium Skeleton
Level 15
Small Guns +21 (70), Melee Weapons +2 (26)
Cyborg
Level 16
Melee Weapons +23 (49)
Action Boy/Girl
Level 17
Melee Weapons +23 (72)
Finesse
Level 18
Energy Weapons +1 (19), Speech +22 (30)
Paralyzing Palm
Level 19
Speech +23 (53)
Bloody Mess
Level 20
Explosives +23 (53)
Grim Reaper's Sprint
Level 21
Energy Weapons +6 (25), Explosives +17 (70)
Gunslinger
Level 22
Energy Weapons +6 (31), Speech +17 (70)
Quantum Chemist
Level 23
Energy Weapons +23 (54)
Pyromaniac
Level 24
Energy Weapons +16 (78), Big Guns +7 (33)
No Weaknesses
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Lockpick)
Level 25
Big Guns +23 (56)
Light Step
Level 26
Unarmed +10 (80), Melee Weapons +8 (80), Big Guns +5 (61)
Nerves of Steel
Level 27
Barter +4 (40), Big Guns +19 (80)
Ninja
Level 28
Barter +23 (63)
Better Criticals
Level 29
Barter +17 (80), Medicine +6 (76)
Life Giver
Level 30
Repair +10 (80), Science +10 (80), Medicine +3 (79)
Nuclear Anomaly
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