Strength
3
 
Perception
9
 
Endurance
4
 
Charisma
1
 
Intelligence
8
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
7
 
Big Guns
13
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
28
 
Medicine
40
 
Melee Weapons
11
 
Repair
26
 
Science
21
 
Small Guns
50
 
Sneak
40
 
Speech
7
 
Unarmed
13
 
Gun Nut
Level 1
ST 3 PE 9 EN 4 CH 1 IN 8 AG 9 LK 6
Small Guns, Medicine, and Sneak
Level 2
Sneak +2 (40), Small Guns +7 (50), Lockpick +5 (28), Medicine +4 (40)
Gun Nut
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