Level 1
ST 5 PE 5 EN 5 CH 7 IN 6 AG 6 LK 6
Small Guns, Repair, Speech
Level 2
Small Guns +1 (33), Energy Weapons +1 (16), Lockpick +2 (22), Unarmed +1 (16), Speech +1 (35), Sneak +1 (23), Repair +1 (33), Explosives +1 (16), Barter +3 (22), Science +1 (18), Melee Weapons +1 (16), Big Guns +1 (16), Medicine +1 (18)
Thief
Level 3
Small Guns +1 (34), Energy Weapons +1 (17), Lockpick +1 (23), Unarmed +1 (17), Speech +1 (38), Sneak +1 (24), Repair +2 (35), Explosives +1 (17), Barter +1 (25), Science +2 (20), Melee Weapons +1 (17), Big Guns +1 (17), Medicine +2 (20)
Intense Training (CH)
Level 4
Small Guns +1 (35), Energy Weapons +2 (19), Lockpick +1 (24), Unarmed +1 (18), Speech +1 (39), Sneak +1 (25), Repair +1 (36), Explosives +2 (19), Barter +1 (26), Science +1 (21), Melee Weapons +1 (18), Big Guns +2 (19), Medicine +1 (21)
Comprehension
Bobblehead (Medicine)
Bobblehead (Strength)
Wired Reflexes
Level 5
Small Guns +1 (36), Energy Weapons +1 (20), Lockpick +1 (25), Unarmed +1 (19), Speech +1 (40), Sneak +1 (26), Repair +1 (37), Explosives +1 (20), Barter +4 (30), Science +1 (22), Melee Weapons +1 (21), Big Guns +1 (20), Medicine +1 (32)
Educated
Level 6
Small Guns +4 (40), Energy Weapons +1 (21), Lockpick +1 (26), Unarmed +1 (20), Speech +1 (41), Sneak +4 (30), Repair +1 (38), Explosives +1 (21), Barter +1 (31), Science +1 (23), Melee Weapons +1 (22), Big Guns +1 (21), Medicine +1 (33)
Toughness
Bobblehead (Intelligence)
Bobblehead (Lockpick)
Bobblehead (Speech)
Level 7
Small Guns +1 (42), Energy Weapons +1 (23), Lockpick +4 (41), Unarmed +1 (22), Speech +1 (53), Sneak +1 (32), Repair +1 (42), Explosives +1 (23), Barter +1 (33), Science +1 (27), Melee Weapons +1 (24), Big Guns +1 (23), Medicine +5 (41)
Intense Training (LK)
Bobblehead (Repair)
Bobblehead (Agility)
Level 8
Small Guns +1 (45), Energy Weapons +2 (25), Lockpick +1 (42), Unarmed +1 (23), Speech +2 (55), Sneak +1 (35), Repair +1 (53), Explosives +2 (25), Barter +2 (35), Science +3 (30), Melee Weapons +1 (25), Big Guns +2 (25), Medicine +1 (42)
Strong Back
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Explosives)
Level 9
Small Guns +2 (47), Energy Weapons +1 (28), Lockpick +1 (45), Speech +2 (57), Sneak +1 (36), Repair +2 (55), Explosives +1 (38), Barter +5 (40), Science +1 (31), Melee Weapons +1 (26), Big Guns +1 (28), Medicine +2 (44)
Scrounger
Level 10
Small Guns +3 (50), Energy Weapons +2 (30), Lockpick +1 (46), Unarmed +1 (26), Speech +3 (60), Sneak +1 (37), Repair +1 (56), Explosives +2 (40), Barter +1 (41), Science +1 (32), Melee Weapons +1 (27), Big Guns +2 (30), Medicine +1 (45)
Commando
Ant Might
Level 11
Small Guns +1 (51), Energy Weapons +1 (31), Lockpick +4 (50), Unarmed +1 (29), Speech +1 (61), Sneak +1 (38), Repair +4 (60), Explosives +1 (41), Barter +1 (42), Science +1 (33), Melee Weapons +1 (30), Big Guns +1 (33), Medicine +2 (47)
Intense Training (EN)
Big Book of Science => Science +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (49)
Dean's Electronics => Repair +2 (62)
Grognak the Barbarian => Melee Weapons +2 (32)
Rad Regeneration
Bobblehead (Charisma)
Level 12
Small Guns +4 (55), Energy Weapons +1 (32), Lockpick +2 (52), Unarmed +1 (30), Speech +2 (65), Sneak +1 (41), Repair +3 (65), Explosives +1 (42), Barter +1 (45), Science +1 (36), Melee Weapons +1 (33), Big Guns +1 (34), Medicine +1 (50)
Sniper
Level 13
Small Guns +1 (56), Energy Weapons +1 (35), Lockpick +1 (55), Speech +5 (70), Sneak +1 (42), Repair +1 (66), Explosives +1 (45), Barter +1 (46), Science +4 (40), Melee Weapons +2 (35), Big Guns +1 (35), Medicine +1 (51)
Intense Training (PE)
Level 14
Small Guns +4 (60), Energy Weapons +1 (36), Lockpick +1 (56), Speech +1 (71), Sneak +1 (43), Repair +4 (70), Explosives +1 (46), Barter +4 (50), Science +1 (41), Big Guns +1 (36), Medicine +1 (52)
Fast Metabolism
Bobblehead (Luck)
Bobblehead (Science)
Bobblehead (Barter)
Level 15
Small Guns +1 (66), Energy Weapons +1 (37), Lockpick +1 (57), Speech +4 (75), Sneak +1 (44), Repair +5 (80), Explosives +1 (47), Barter +1 (61), Science +2 (53), Big Guns +1 (37), Medicine +2 (54)
Gun Nut
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Level 16
Small Guns +4 (70), Energy Weapons +2 (39), Lockpick +3 (60), Speech +1 (76), Sneak +1 (55), Repair +1 (81), Explosives +2 (49), Barter +1 (62), Science +2 (55), Big Guns +2 (49), Medicine +1 (55)
Action Boy/Girl
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Level 17
Small Guns +1 (81), Energy Weapons +1 (50), Lockpick +2 (62), Speech +4 (80), Sneak +1 (56), Repair +4 (85), Explosives +1 (50), Barter +3 (65), Science +1 (56), Big Guns +1 (50), Medicine +1 (56)
Better Criticals
Level 18
Small Guns +1 (82), Energy Weapons +1 (51), Lockpick +2 (79), Unarmed +1 (41), Speech +1 (81), Sneak +1 (57), Repair +1 (86), Explosives +1 (51), Barter +1 (66), Science +4 (60), Melee Weapons +1 (46), Big Guns +1 (51), Medicine +4 (60)
Tag! (Lockpick)
Level 19
Small Guns +3 (85), Energy Weapons +1 (62), Lockpick +1 (80), Unarmed +1 (42), Speech +4 (85), Sneak +3 (60), Repair +1 (87), Explosives +1 (52), Barter +1 (67), Science +1 (61), Melee Weapons +1 (47), Big Guns +1 (52), Medicine +1 (61)
Cyborg
Level 20
Small Guns +3 (88), Energy Weapons +1 (63), Lockpick +1 (81), Unarmed +1 (43), Speech +3 (88), Sneak +1 (61), Repair +3 (90), Explosives +1 (53), Barter +2 (69), Science +1 (62), Melee Weapons +1 (48), Big Guns +1 (53), Medicine +1 (62)
Grim Reaper's Sprint
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (55)
Nikola Tesla and You => Energy Weapons +2 (65)
Paradise Lost => Speech +2 (90)
Duck and Cover! => Explosives +2 (55)