Strength
10
 
Perception
4
 
Endurance
10
 
Charisma
4
 
Intelligence
10
 
Agility
1
 
Luck
1
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
11
 
Big Guns
23
 
Energy Weapons
26
 
Explosives
16
 
Lockpick
11
 
Medicine
23
 
Melee Weapons
28
 
Repair
50
 
Science
46
 
Small Guns
5
 
Sneak
5
 
Speech
11
 
Unarmed
23
 
Little Leaguer
Level 1
ST 10 PE 4 EN 10 CH 4 IN 10 AG 1 LK 1
Energy Weapons, Science, and Repair
Level 2
Repair +12 (50), Science +8 (46)
Little Leaguer
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