Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
15
 
Big Guns
25
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
15
 
Repair
65
 
Science
25
 
Small Guns
60
 
Sneak
20
 
Speech
15
 
Unarmed
15
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Small Guns, and Repair
Level 2
Repair +17 (55), Medicine +2 (25)
Intense Training (AG)
Level 3
Small Guns +13 (47), Energy Weapons +1 (18), Repair +5 (60)
Intense Training (AG)
Bobblehead (Intelligence)
Level 4
Energy Weapons +2 (20), Lockpick +18 (50)
Educated
Level 5
Sneak +1 (20), Small Guns +13 (60), Repair +3 (65), Explosives +3 (20), Medicine +3 (30)
Comprehension
Bobblehead (Big Guns)
Bobblehead (Luck)
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