Strength
6
 
Perception
5
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
2
 
Luck
7
 
Action Points
69
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
10
 
Big Guns
37
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
26
 
Melee Weapons
18
 
Repair
41
 
Science
26
 
Small Guns
10
 
Sneak
10
 
Speech
10
 
Unarmed
37
 
Level 1
ST 6 PE 5 EN 8 CH 2 IN 10 AG 2 LK 7
Big Guns, Repair, and Unarmed
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