Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
16
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
25
 
Lockpick
33
 
Medicine
20
 
Melee Weapons
16
 
Repair
30
 
Science
20
 
Small Guns
31
 
Sneak
16
 
Speech
31
 
Unarmed
18
 
Intense Training
Level 1
ST 4 PE 6 EN 6 CH 5 IN 7 AG 5 LK 7
Speech, Lockpick, and Small Guns
Level 2
Repair +10 (30), Explosives +7 (25)
Intense Training (ST)
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