Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
4
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
13
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
20
 
Lockpick
33
 
Medicine
23
 
Melee Weapons
19
 
Repair
38
 
Science
25
 
Small Guns
40
 
Sneak
20
 
Speech
13
 
Unarmed
17
 
Thief
Level 1
ST 7 PE 4 EN 6 CH 4 IN 9 AG 5 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +10 (40), Explosives +7 (20), Science +2 (25)
Thief
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