Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
9
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
75
 
Medicine
25
 
Melee Weapons
15
 
Repair
25
 
Science
57
 
Small Guns
21
 
Sneak
36
 
Speech
9
 
Unarmed
15
 
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 5 CH 2 IN 10 AG 6 LK 6
Sneak, Lockpick, and Science
Level 2
Lockpick +10 (42), Science +10 (50)
Intense Training (AG)
Level 3
Lockpick +20 (62)
Intense Training (AG)
Level 4
Lockpick +13 (75), Science +7 (57)
Educated
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