Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
23
 
Melee Weapons
20
 
Repair
45
 
Science
17
 
Small Guns
45
 
Sneak
40
 
Speech
15
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 7 PE 5 EN 5 CH 5 IN 6 AG 7 LK 5
Small Guns, Repair, and Explosives
Level 2
Sneak +11 (30), Small Guns +1 (40), Repair +3 (40), Melee Weapons +1 (20)
Gun Nut
Level 3
Sneak +10 (40), Medicine +6 (23)
Gun Nut
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