Strength
5
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
36
 
Medicine
21
 
Melee Weapons
15
 
Repair
47
 
Science
21
 
Small Guns
47
 
Sneak
21
 
Speech
15
 
Unarmed
13
 
Gun Nut
Level 1
ST 5 PE 5 EN 4 CH 5 IN 8 AG 8 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +6 (47), Lockpick +6 (36), Repair +6 (47)
Gun Nut
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