Level 1
ST 7 PE 5 EN 6 CH 1 IN 7 AG 7 LK 7
Repair, Sneak, Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Lockpick +5 (34), Unarmed +5 (36), Explosives +2 (31), Melee Weapons +5 (38)
Intense Training (LK)
Bobblehead (Intelligence)
Level 3
Unarmed +4 (40), Speech +14 (35)
Intense Training (ST)
Level 4
Speech +5 (40), Science +7 (40), Medicine +6 (39)
Educated
Level 5
Energy Weapons +5 (34), Lockpick +6 (40), Explosives +9 (40), Medicine +1 (40)
Comprehension
Ant Might
Level 6
Energy Weapons +6 (40), Barter +6 (27), Big Guns +9 (40)
Iron Fist
Level 7
Unarmed +8 (48), Barter +13 (40)
Iron Fist
Wired Reflexes
Rad Regeneration
Barkskin
Power Armor Training
Hematophage
Covert Ops
Level 8
Speech +8 (48), Science +5 (48), Melee Weapons +6 (48), Medicine +2 (42)
Strong Back
Level 9
Energy Weapons +5 (45), Barter +8 (48), Big Guns +8 (48)
Iron Fist
Level 10
Energy Weapons +2 (47), Lockpick +5 (48), Explosives +8 (48), Medicine +6 (48)
Finesse
Auto Expert
Pitt Fighter
Booster Shot
Level 11
Energy Weapons +3 (50), Lockpick +2 (50), Sneak +2 (50), Repair +2 (50), Explosives +2 (50), Barter +2 (50), Science +2 (50), Melee Weapons +2 (50), Big Guns +2 (50), Medicine +2 (50)
Toughness
Level 12
Small Guns +1 (52), Lockpick +2 (52), Unarmed +4 (52), Speech +4 (52), Sneak +2 (62), Repair +2 (52), Science +2 (52), Melee Weapons +2 (52), Medicine +2 (52)
Silent Running
Level 13
Energy Weapons +4 (54), Lockpick +2 (54), Explosives +4 (54), Barter +4 (54), Melee Weapons +1 (53), Big Guns +4 (54), Medicine +2 (54)
Robotics Expert
Level 14
Small Guns +4 (56), Unarmed +4 (56), Speech +4 (56), Repair +4 (56), Science +4 (56), Melee Weapons +1 (54)
Adamantium Skeleton
Level 15
Lockpick +2 (56), Unarmed +1 (57), Explosives +2 (56), Barter +2 (56), Science +4 (60), Melee Weapons +2 (56), Big Guns +2 (56), Medicine +6 (60)
Cyborg
Level 16
Small Guns +2 (58), Lockpick +2 (58), Unarmed +1 (58), Speech +2 (58), Repair +2 (58), Explosives +2 (58), Barter +4 (60), Melee Weapons +2 (58), Big Guns +4 (60)
Action Boy/Girl
Level 17
Small Guns +4 (62), Lockpick +2 (60), Unarmed +4 (62), Speech +4 (62), Repair +2 (60), Explosives +2 (60), Science +1 (61), Melee Weapons +2 (60)
Better Criticals
Level 18
Lockpick +2 (62), Unarmed +2 (64), Speech +2 (64), Sneak +2 (64), Repair +2 (62), Explosives +2 (62), Barter +2 (62), Science +1 (62), Melee Weapons +2 (62), Big Guns +2 (62), Medicine +2 (62)
Sniper
Big Book of Science => Science +2 (64)
Level 19
Small Guns +2 (64), Energy Weapons +1 (65), Lockpick +2 (64), Sneak +2 (66), Repair +2 (64), Explosives +2 (64), Barter +2 (64), Science +2 (66), Melee Weapons +2 (64), Big Guns +2 (64), Medicine +2 (64)
Commando
Grognak the Barbarian => Melee Weapons +2 (66)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Level 20
Small Guns +2 (66), Energy Weapons +1 (66), Lockpick +2 (66), Unarmed +4 (68), Speech +2 (66), Repair +2 (66), Explosives +2 (66), Barter +2 (66), Big Guns +2 (66), Medicine +2 (66)
Ninja