Strength
6
 
Perception
9
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
6
 
Luck
2
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
15
 
Sneak
15
 
Speech
7
 
Unarmed
15
 
Level 1
ST 6 PE 9 EN 6 CH 2 IN 9 AG 6 LK 2
Energy Weapons, Repair, and Lockpick
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