Strength
8
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
230
 
Critical Chance
13%
 
Dmg Resist
5%
 
Hit Points
410
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
80
 
Big Guns
74
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
82
 
Medicine
80
 
Melee Weapons
32
 
Repair
80
 
Science
80
 
Small Guns
83
 
Sneak
81
 
Speech
32
 
Unarmed
28
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (8)
Mysterious Stranger
Sniper
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, Sneak
Level 2
Small Guns +9 (43), Lockpick +5 (20), Explosives +5 (20)
Intense Training (AG)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Wired Reflexes
Level 3
Small Guns +10 (67), Sneak +9 (57), Repair +1 (51)
Intense Training (AG)
Level 4
Small Guns +7 (74), Lockpick +13 (45)
Educated
Level 5
Small Guns +6 (80), Sneak +8 (65), Repair +4 (55), Barter +5 (32)
Comprehension
Level 6
Sneak +13 (80), Repair +10 (65)
Intense Training (AG)
Level 7
Repair +14 (80), Barter +9 (42)
Intense Training (LK)
Level 8
Barter +14 (56), Science +9 (45)
Intense Training (LK)
Level 9
Lockpick +4 (50), Barter +14 (70), Science +5 (50)
Commando
Level 10
Lockpick +20 (70), Barter +3 (73)
Finesse
Level 11
Barter +7 (80), Medicine +16 (52)
Gunslinger
Level 12
Science +20 (70), Medicine +3 (55)
Sniper
Level 13
Lockpick +8 (80), Science +10 (80), Medicine +5 (60)
Intense Training (PE)
Level 14
Explosives +15 (50), Medicine +8 (68)
Intense Training (ST)
Level 15
Energy Weapons +3 (35), Explosives +8 (60), Medicine +12 (80)
Intense Training (PE)
Level 16
Energy Weapons +13 (48), Explosives +10 (70)
Action Boy/Girl
Level 17
Energy Weapons +13 (61), Explosives +10 (80)
Better Criticals
Level 18
Energy Weapons +19 (80), Speech +4 (32)
Concentrated Fire
Level 19
Big Guns +23 (51)
Mysterious Stranger
Level 20
Big Guns +23 (74)
Grim Reaper's Sprint
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