Strength
4
 
Perception
4
 
Endurance
9
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
16
 
Big Guns
24
 
Energy Weapons
14
 
Explosives
21
 
Lockpick
24
 
Medicine
35
 
Melee Weapons
14
 
Repair
20
 
Science
35
 
Small Guns
31
 
Sneak
16
 
Speech
16
 
Unarmed
24
 
Intense Training
Level 1
ST 4 PE 4 EN 9 CH 5 IN 7 AG 5 LK 6
Small Guns, Science, and Medicine
Level 2
Lockpick +10 (24), Explosives +7 (21)
Intense Training (LK)
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