Strength
4
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
15
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
50
 
Medicine
50
 
Melee Weapons
13
 
Repair
55
 
Science
50
 
Small Guns
30
 
Sneak
19
 
Speech
15
 
Unarmed
13
 
Comprehension
Gun Nut (2)
Level 1
ST 4 PE 5 EN 4 CH 5 IN 9 AG 7 LK 6
Repair, Science, and Medicine
Bobblehead (Medicine)
Level 2
Lockpick +10 (25), Repair +2 (45), Science +5 (43), Medicine +2 (50)
Gun Nut
Level 3
Small Guns +1 (30), Lockpick +6 (31), Repair +5 (55), Science +7 (50)
Gun Nut
Level 4
Lockpick +19 (50)
Comprehension
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