Level 1
ST 4 PE 6 EN 5 CH 3 IN 9 AG 6 LK 7
Small Guns, Medicine, Lockpick
Level 2
Lockpick +17 (50), Repair +2 (26)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Small Guns +3 (36), Energy Weapons +7 (27), Science +10 (36)
Intense Training (PE)
Level 4
Sneak +4 (22), Explosives +16 (36)
Comprehension
Big Book of Science => Science +2 (38)
Chinese Army: Special Ops Training Manual => Sneak +2 (24)
Grognak the Barbarian => Melee Weapons +2 (20)
Guns and Bullets => Small Guns +2 (38)
Level 5
Energy Weapons +7 (36), Sneak +12 (36), Repair +1 (29)
Intense Training (PE)
Dean's Electronics => Repair +2 (31)
Nikola Tesla and You => Energy Weapons +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (14)
Level 6
Repair +5 (36), Big Guns +15 (31)
Intense Training (PE)
Bobblehead (Perception)
Bobblehead (Medicine)
Bobblehead (Barter)
Paradise Lost => Speech +2 (14)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (33)
Guns and Bullets => Small Guns +2 (40)
Level 7
Speech +17 (31), Big Guns +3 (36)
Intense Training (LK)
Bobblehead (Small Guns)
Big Book of Science => Science +2 (40)
Pugilism Illustrated => Unarmed +2 (18)
Tales of a Junktown Jerky Vendor => Barter +2 (26)
Lying, Congressional Style => Speech +2 (33)
Dean's Electronics => Repair +2 (38)
Dean's Electronics => Repair +2 (40)
Ant Might
Hematophage
Level 8
Unarmed +18 (36), Speech +2 (35)
Scrounger
Bobblehead (Agility)
Bobblehead (Repair)
Level 9
Speech +1 (36), Barter +5 (31), Melee Weapons +14 (36)
Commando
Duck and Cover! => Explosives +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (53)
Tumblers Today => Lockpick +2 (60)
Level 10
Small Guns +15 (67), Barter +5 (36)
Finesse
Bobblehead (Lockpick)
Bobblehead (Charisma)
Level 11
Lockpick +5 (75), Medicine +15 (68)
Intense Training (CH)
Wired Reflexes
Tales of a Junktown Jerky Vendor => Barter +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Nikola Tesla and You => Energy Weapons +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Level 12
Science +20 (60)
Intense Training (AG)
Bobblehead (Science)
Bobblehead (Luck)
Level 13
Small Guns +10 (80), Big Guns +10 (47)
Sniper
Bobblehead (Explosives)
Bobblehead (Endurance)
Level 14
Energy Weapons +20 (65)
Intense Training (AG)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Rad Regeneration
Level 15
Repair +20 (71)
Intense Training (AG)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Big Book of Science => Science +2 (73)
Lying, Congressional Style => Speech +2 (53)
Tumblers Today => Lockpick +2 (78)
Duck and Cover! => Explosives +2 (57)
Grognak the Barbarian => Melee Weapons +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (75)
Dean's Electronics => Repair +2 (73)
Level 16
Energy Weapons +10 (75), Science +2 (75), Big Guns +8 (67)
Better Criticals
Bobblehead (Unarmed)
Guns and Bullets => Small Guns +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Duck and Cover! => Explosives +2 (59)
Nikola Tesla and You => Energy Weapons +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (69)
Level 17
Small Guns +6 (92), Energy Weapons +8 (85), Big Guns +6 (75)
Action Boy/Girl
Power Armor Training
Dean's Electronics => Repair +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Duck and Cover! => Explosives +2 (61)
Lying, Congressional Style => Speech +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Pugilism Illustrated => Unarmed +2 (51)
Level 18
Science +4 (79), Medicine +16 (95)
Cyborg
Bobblehead (Energy Weapons)
Level 19
Lockpick +5 (83), Repair +15 (90)
Intense Training (EN)
Level 20
Sneak +4 (65), Barter +10 (55), Melee Weapons +6 (55)
Grim Reaper's Sprint
Big Book of Science => Science +2 (81)
Big Book of Science => Science +2 (83)
Big Book of Science => Science +2 (85)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (63)
Duck and Cover! => Explosives +2 (65)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)