Strength
7
 
Perception
4
 
Endurance
8
 
Charisma
2
 
Intelligence
7
 
Agility
4
 
Luck
8
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
10
 
Big Guns
37
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
20
 
Melee Weapons
20
 
Repair
35
 
Science
35
 
Small Guns
14
 
Sneak
14
 
Speech
10
 
Unarmed
22
 
Level 1
ST 7 PE 4 EN 8 CH 2 IN 7 AG 4 LK 8
Science, Big Guns, and Repair
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