Level 1
ST 6 PE 6 EN 5 CH 5 IN 8 AG 7 LK 3
Sneak, Speech, and Lockpick
Level 2
Energy Weapons +14 (30), Unarmed +4 (18)
Gun Nut
Level 3
Repair +5 (30), Science +4 (24), Melee Weapons +9 (30)
Little Leaguer
Bobblehead (Medicine)
Rad Regeneration
Level 4
Lockpick +4 (35), Unarmed +9 (27), Speech +5 (34)
Educated
Level 5
Sneak +1 (34), Small Guns +17 (40), Speech +2 (36), Science +1 (25)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (32)
Level 6
Sneak +11 (45), Melee Weapons +8 (40), Medicine +2 (32)
Toughness
Level 7
Sneak +5 (50), Lockpick +15 (50), Speech +1 (37)
Gunslinger
Level 8
Unarmed +7 (34), Speech +3 (40), Explosives +1 (22), Melee Weapons +10 (50)
Commando
Level 9
Explosives +8 (30), Barter +4 (18), Medicine +8 (40), Big Guns +1 (30)
Size Matters
Level 10
Unarmed +6 (40), Science +15 (40)
Finesse
Level 11
Unarmed +10 (50), Speech +10 (50), Barter +1 (19)
Strong Back
Level 12
Small Guns +10 (50), Barter +1 (20), Science +10 (50)
Silent Running
Level 13
Repair +10 (40), Melee Weapons +10 (60), Medicine +1 (41)
Sniper
Level 14
Sneak +5 (65), Small Guns +2 (52), Unarmed +5 (55), Melee Weapons +5 (65), Medicine +4 (50)
Daddy's Boy/Girl
Level 15
Sneak +5 (70), Science +5 (60), Melee Weapons +1 (66), Medicine +10 (60)
Cyborg
Level 16
Sneak +10 (80), Energy Weapons +2 (57), Melee Weapons +9 (75)
Tag! (Energy Weapons)
Level 17
Small Guns +8 (60), Energy Weapons +3 (60), Unarmed +5 (60), Melee Weapons +5 (80)
Action Boy/Girl
Level 18
Small Guns +5 (70), Lockpick +1 (51), Speech +10 (60), Repair +5 (50)
Gun Nut
Level 19
Energy Weapons +2 (62), Lockpick +14 (65), Unarmed +5 (65)
Iron Fist
Ant Sight
Barkskin
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Power Armor Training
Wired Reflexes
Pitt Fighter
Punga Power!
Superior Defender
Xenotech Expert
Level 20
Small Guns +1 (74), Lockpick +5 (75), Unarmed +5 (70), Repair +10 (60)
Grim Reaper's Sprint
Level 21
Small Guns +1 (75), Energy Weapons +6 (70), Explosives +2 (34), Science +12 (75)
Ninja
Level 22
Unarmed +10 (80), Speech +10 (70), Explosives +1 (35)
Paralyzing Palm
Level 23
Sneak +5 (85), Speech +5 (75), Repair +5 (65), Melee Weapons +5 (85), Medicine +1 (61)
Size Matters
Level 24
Energy Weapons +5 (75), Unarmed +1 (81), Repair +5 (70), Medicine +10 (71)
Scoundrel
Level 25
Sneak +5 (90), Unarmed +4 (85), Speech +10 (90), Melee Weapons +2 (87)
Adamantium Skeleton
Level 26
Energy Weapons +9 (84), Unarmed +5 (90), Melee Weapons +3 (90), Medicine +4 (75)
Nerves of Steel
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (86)
Paradise Lost => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Dean's Electronics => Repair +2 (72)
Guns and Bullets => Small Guns +2 (77)
Guns and Bullets => Small Guns +2 (79)
Big Book of Science => Science +2 (77)
Big Book of Science => Science +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (79)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Guns and Bullets => Small Guns +2 (81)
Level 27
Small Guns +9 (90), Science +11 (90), Medicine +1 (80)
Iron Fist
Level 28
Energy Weapons +2 (88), Lockpick +10 (85), Repair +8 (80), Explosives +1 (40)
Iron Fist
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Level 29
Energy Weapons +2 (90), Lockpick +5 (100), Repair +10 (90), Medicine +4 (84)
Rad Resistance
Level 30
Barter +12 (56), Medicine +6 (95), Big Guns +3 (65)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Repair)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Duck and Cover! => Explosives +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)