Strength
8
 
Perception
4
 
Endurance
7
 
Charisma
6
 
Intelligence
6
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
17
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
15
 
Lockpick
13
 
Medicine
20
 
Melee Weapons
21
 
Repair
32
 
Science
32
 
Small Guns
28
 
Sneak
13
 
Speech
17
 
Unarmed
30
 
Swift Learner
Level 1
ST 8 PE 4 EN 7 CH 6 IN 6 AG 4 LK 5
Repair, Science, and Small Guns
Level 2
Unarmed +11 (30), Explosives +2 (15), Medicine +3 (20)
Swift Learner
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