Level 1
ST 1 PE 8 EN 3 CH 1 IN 9 AG 9 LK 9
Small Guns, Science, and Lockpick
Level 2
Small Guns +10 (55), Science +9 (49)
Gun Nut
Bobblehead (Intelligence)
Level 3
Small Guns +15 (75), Lockpick +1 (39), Science +4 (55)
Gun Nut
Level 4
Small Guns +5 (80), Lockpick +10 (49), Science +5 (60)
Educated
Level 5
Lockpick +16 (65), Science +7 (67)
Gun Nut
Level 6
Lockpick +10 (75), Science +13 (80)
Gunslinger
Level 7
Repair +23 (65)
Bloody Mess
Level 8
Sneak +15 (40), Medicine +8 (35)
Commando
Level 9
Sneak +5 (45), Repair +5 (70), Medicine +13 (48)
Intense Training (PE)
Level 10
Sneak +8 (53), Lockpick +3 (80), Medicine +12 (60)
Finesse
Bobblehead (Agility)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Covert Ops
Level 11
Sneak +13 (78), Medicine +10 (80)
Mysterious Stranger
Level 12
Sneak +3 (81), Repair +10 (90), Medicine +10 (90)
Sniper
Level 13
Sneak +4 (95), Repair +9 (99), Science +5 (98), Medicine +5 (95)
Silent Running
Level 14
Sneak +5 (100), Lockpick +5 (100), Repair +1 (100), Explosives +5 (32), Science +2 (100), Medicine +5 (100)
Adamantium Skeleton
Level 15
Explosives +23 (55)
Light Step
Level 16
Explosives +23 (78)
Better Criticals
Level 17
Energy Weapons +11 (38), Explosives +12 (90)
Action Boy/Girl
Level 18
Energy Weapons +23 (61)
Concentrated Fire
Level 19
Energy Weapons +23 (84)
Fast Metabolism
Level 20
Energy Weapons +13 (97), Explosives +10 (100)
Grim Reaper's Sprint
Level 21
Energy Weapons +3 (100), Speech +20 (41)
Explorer
Level 22
Barter +23 (34)
Chem Resistant
Level 23
Barter +23 (57)
Chemist
Level 24
Barter +23 (86)
No Weaknesses
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)