Strength
8
 
Perception
6
 
Endurance
9
 
Charisma
3
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
280
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
500
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
42
 
Big Guns
24
 
Energy Weapons
100
 
Explosives
27
 
Lockpick
50
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
16
 
Sneak
16
 
Speech
30
 
Unarmed
24
 
Ant Sight
Barkskin
Better Criticals
Commando
Cyborg
Educated
Fast Metabolism
Finesse
Intense Training (7)
Lawbringer
Life Giver
Little Leaguer
Power Armor Training
Solar Powered
Strong Back
Toughness
Level 1
ST 8 PE 5 EN 6 CH 3 IN 8 AG 3 LK 7
Melee Weapons, Medicine, and Science
Level 2
Repair +8 (30), Explosives +4 (25), Science +3 (40), Melee Weapons +3 (45)
Little Leaguer
Level 3
Speech +7 (19), Melee Weapons +5 (50), Medicine +6 (45)
Intense Training (IN)
Level 4
Speech +11 (30), Science +3 (45), Medicine +5 (50)
Educated
Ant Sight
Level 5
Repair +8 (40), Science +2 (47), Melee Weapons +2 (52), Medicine +10 (60)
Intense Training (AG)
Level 6
Energy Weapons +17 (35), Science +3 (50), Melee Weapons +2 (54)
Toughness
Level 7
Energy Weapons +5 (40), Repair +1 (41), Science +10 (60), Melee Weapons +6 (60)
Intense Training (AG)
Level 8
Energy Weapons +10 (50), Repair +4 (45), Barter +8 (20)
Commando
Level 9
Repair +5 (50), Barter +2 (22), Science +5 (65), Melee Weapons +10 (70)
Strong Back
Level 10
Energy Weapons +10 (60), Barter +2 (24), Science +10 (75)
Finesse
Level 11
Energy Weapons +5 (65), Repair +2 (52), Melee Weapons +5 (75), Medicine +10 (70)
Intense Training (EN)
Level 12
Energy Weapons +7 (72), Repair +10 (62), Melee Weapons +5 (80)
Life Giver
Level 13
Energy Weapons +3 (75), Repair +8 (70), Barter +1 (25), Melee Weapons +5 (85), Medicine +5 (75)
Fast Metabolism
Power Armor Training
Barkskin
Level 14
Science +7 (82), Melee Weapons +15 (100)
Cyborg
Level 15
Energy Weapons +5 (90), Science +8 (90), Medicine +9 (84)
Lawbringer
Level 16
Barter +1 (26), Science +5 (95), Medicine +16 (100)
Better Criticals
Level 17
Energy Weapons +10 (100), Repair +5 (77), Barter +2 (28), Science +5 (100)
Intense Training (IN)
Level 18
Repair +23 (100)
Intense Training (EN)
Level 19
Lockpick +16 (34), Barter +7 (35)
Intense Training (EN)
Level 20
Lockpick +16 (50), Barter +7 (42)
Solar Powered
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