Strength
6
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
17
 
Repair
60
 
Science
41
 
Small Guns
60
 
Sneak
17
 
Speech
20
 
Unarmed
19
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 6 PE 6 EN 7 CH 1 IN 9 AG 6 LK 5
Repair, Small Guns, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +8 (45), Lockpick +4 (36), Explosives +8 (25)
Gun Nut
Level 3
Small Guns +5 (55), Lockpick +4 (40), Speech +1 (8), Repair +5 (55), Science +5 (30)
Gun Nut
Level 4
Small Guns +5 (60), Lockpick +10 (50), Repair +5 (60)
Educated
Bobblehead (Medicine)
Level 5
Speech +12 (20), Science +11 (41)
Comprehension
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