Strength
6
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
22
 
Explosives
19
 
Lockpick
40
 
Medicine
22
 
Melee Weapons
17
 
Repair
32
 
Science
32
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Swift Learner
Level 1
ST 6 PE 7 EN 6 CH 5 IN 6 AG 5 LK 5
Lockpick, Repair, and Science
Level 2
Energy Weapons +3 (22), Lockpick +6 (40), Barter +2 (17), Medicine +5 (22)
Swift Learner
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