Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
14
 
Big Guns
14
 
Energy Weapons
26
 
Explosives
22
 
Lockpick
45
 
Medicine
16
 
Melee Weapons
16
 
Repair
35
 
Science
31
 
Small Guns
14
 
Sneak
14
 
Speech
14
 
Unarmed
14
 
Swift Learner
Level 1
ST 6 PE 9 EN 5 CH 5 IN 6 AG 5 LK 4
Lockpick, Repair, and Science
Level 2
Energy Weapons +4 (26), Lockpick +8 (45), Repair +4 (35)
Swift Learner
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