Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
31
 
Melee Weapons
15
 
Repair
45
 
Science
25
 
Small Guns
60
 
Sneak
40
 
Speech
15
 
Unarmed
17
 
Educated
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Sneak, Small Guns, and Lockpick
Level 2
Sneak +5 (35), Small Guns +10 (45), Repair +2 (30), Medicine +2 (25)
Gun Nut
Level 3
Sneak +5 (40), Small Guns +5 (55), Repair +7 (42), Science +2 (25)
Gun Nut
Level 4
Small Guns +5 (60), Lockpick +5 (35), Repair +3 (45), Medicine +6 (31)
Educated
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