Strength
4
 
Perception
7
 
Endurance
5
 
Charisma
3
 
Intelligence
5
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
15
 
Barter
11
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
50
 
Medicine
15
 
Melee Weapons
15
 
Repair
20
 
Science
15
 
Small Guns
60
 
Sneak
45
 
Speech
11
 
Unarmed
15
 
Gun Nut
Thief
Wired Reflexes
Level 1
ST 4 PE 7 EN 5 CH 3 IN 5 AG 10 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Small Guns +5 (45), Energy Weapons +1 (20), Lockpick +6 (45), Explosives +1 (20), Melee Weapons +2 (15)
Thief
Level 3
Small Guns +10 (60), Lockpick +5 (50)
Gun Nut
Wired Reflexes
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