Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
7
 
Big Guns
15
 
Energy Weapons
31
 
Explosives
25
 
Lockpick
55
 
Medicine
36
 
Melee Weapons
15
 
Repair
36
 
Science
15
 
Small Guns
55
 
Sneak
55
 
Speech
7
 
Unarmed
15
 
Educated
Thief (3)
Level 1
ST 5 PE 9 EN 5 CH 1 IN 5 AG 9 LK 6
Lockpick, Small Guns, and Sneak
Bobblehead (Agility)
Bobblehead (Perception)
Level 2
Small Guns +15 (55)
Thief
Level 3
Repair +15 (30)
Thief
Level 4
Medicine +15 (30)
Educated
Level 5
Energy Weapons +6 (31), Repair +6 (36), Medicine +6 (36)
Thief
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