Strength
2
 
Perception
10
 
Endurance
10
 
Charisma
3
 
Intelligence
3
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
170
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
13
 
Barter
9
 
Big Guns
23
 
Energy Weapons
23
 
Explosives
38
 
Lockpick
38
 
Medicine
9
 
Melee Weapons
7
 
Repair
9
 
Science
9
 
Small Guns
23
 
Sneak
38
 
Speech
9
 
Unarmed
23
 
Level 1
ST 2 PE 10 EN 10 CH 3 IN 3 AG 10 LK 2
Lockpick, Sneak, and Explosives
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