Strength
8
 
Perception
6
 
Endurance
3
 
Charisma
4
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
4.0
 
Skill Points
15
 
Barter
13
 
Big Guns
26
 
Energy Weapons
20
 
Explosives
22
 
Lockpick
17
 
Medicine
15
 
Melee Weapons
41
 
Repair
15
 
Science
20
 
Small Guns
40
 
Sneak
25
 
Speech
13
 
Unarmed
18
 
Little Leaguer
Level 1
ST 7 PE 6 EN 3 CH 4 IN 5 AG 10 LK 5
Small Guns, Big Guns, and Melee Weapons
Bobblehead (Strength)
Level 2
Energy Weapons +3 (20), Unarmed +7 (18), Science +5 (20)
Little Leaguer
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