Strength
10
 
Perception
5
 
Endurance
10
 
Charisma
3
 
Intelligence
1
 
Agility
9
 
Luck
2
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
9
 
Big Guns
38
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
5
 
Melee Weapons
23
 
Repair
5
 
Science
5
 
Small Guns
36
 
Sneak
21
 
Speech
9
 
Unarmed
23
 
Level 1
ST 10 PE 5 EN 10 CH 3 IN 1 AG 9 LK 2
Explosives, Big Guns, and Small Guns
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