Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
15
 
Big Guns
15
 
Energy Weapons
34
 
Explosives
15
 
Lockpick
49
 
Medicine
33
 
Melee Weapons
15
 
Repair
42
 
Science
38
 
Small Guns
21
 
Sneak
36
 
Speech
15
 
Unarmed
15
 
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Lockpick, Science, and Sneak
Bobblehead (Medicine)
Level 2
Energy Weapons +19 (34)
Intense Training (AG)
Level 3
Repair +19 (42)
Intense Training (AG)
Level 4
Lockpick +19 (49)
Educated
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