Strength
2
 
Perception
6
 
Endurance
6
 
Charisma
6
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.0
 
Skill Points
18
 
Barter
17
 
Big Guns
35
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
36
 
Melee Weapons
24
 
Repair
26
 
Science
21
 
Small Guns
23
 
Sneak
22
 
Speech
22
 
Unarmed
24
 
Gun Nut
Swift Learner
Level 1
ST 2 PE 6 EN 6 CH 6 IN 8 AG 6 LK 6
Melee Weapons, Medicine, and Lockpick
Level 2
Sneak +5 (22), Small Guns +1 (23), Unarmed +7 (24), Speech +5 (22)
Gun Nut
Level 3
Big Guns +18 (35)
Swift Learner
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