Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Light Step
Nerves of Steel
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Rad Absorption
Rad Regeneration
Rad Resistance
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 6 CH 3 IN 9 AG 7 LK 5
Sneak, Small Guns, and Melee Weapons
Level 2
Sneak +1 (35), Small Guns +1 (35), Lockpick +1 (16), Repair +7 (30), Science +2 (25), Medicine +7 (30)
Lady Killer/Black Widow
Level 3
Sneak +5 (40), Small Guns +5 (40), Lockpick +9 (25)
Swift Learner
Level 4
Unarmed +3 (20), Repair +10 (40), Barter +3 (14), Big Guns +3 (20)
Educated
Level 5
Speech +1 (12), Barter +1 (15), Melee Weapons +10 (40), Medicine +10 (40)
Comprehension
Level 6
Lockpick +15 (40), Speech +2 (14), Science +5 (30)
Gunslinger
Level 7
Speech +1 (15), Barter +11 (26), Science +10 (40)
Toughness
Bobblehead (Science)
Level 8
Energy Weapons +1 (16), Speech +1 (16), Explosives +1 (16), Barter +14 (40), Big Guns +5 (25)
Commando
Bobblehead (Lockpick)
Bobblehead (Medicine)
Level 9
Speech +7 (23), Big Guns +15 (40)
Strong Back
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Repair)
Level 10
Energy Weapons +4 (20), Speech +17 (40), Explosives +1 (17)
Finesse
Level 11
Energy Weapons +20 (40), Explosives +2 (19)
Iron Fist
Guns and Bullets => Small Guns +2 (42)
Guns and Bullets => Small Guns +2 (44)
Guns and Bullets => Small Guns +2 (46)
Guns and Bullets => Small Guns +2 (48)
Guns and Bullets => Small Guns +2 (50)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Guns and Bullets => Small Guns +2 (56)
Guns and Bullets => Small Guns +2 (58)
Guns and Bullets => Small Guns +2 (60)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Level 12
Unarmed +20 (40), Explosives +2 (21)
Fast Metabolism
Ant Sight
Level 13
Sneak +5 (45), Explosives +17 (40)
Sniper
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Level 14
Sneak +5 (70), Repair +10 (60), Science +5 (55), Medicine +2 (52)
Silent Running
Level 15
Lockpick +18 (70), Medicine +3 (55), Big Guns +1 (51)
Light Step
Level 16
Sneak +5 (75), Explosives +10 (60), Science +5 (60), Medicine +1 (56), Big Guns +1 (52)
Action Boy/Girl
Wired Reflexes
Level 17
Lockpick +5 (75), Repair +10 (70), Medicine +4 (60), Big Guns +3 (55)
Life Giver
Level 18
Energy Weapons +3 (55), Repair +4 (74), Science +15 (75)
Pyromaniac
Level 19
Sneak +5 (80), Repair +6 (80), Melee Weapons +1 (51), Medicine +10 (70)
Cyborg
Level 20
Barter +10 (60), Melee Weapons +2 (53), Medicine +5 (75), Big Guns +5 (60)
Grim Reaper's Sprint
Grognak the Barbarian => Melee Weapons +2 (55)
Grognak the Barbarian => Melee Weapons +2 (57)
Grognak the Barbarian => Melee Weapons +2 (59)
Grognak the Barbarian => Melee Weapons +2 (61)
Grognak the Barbarian => Melee Weapons +2 (63)
Grognak the Barbarian => Melee Weapons +2 (65)
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
Level 21
Energy Weapons +5 (70), Speech +7 (57), Big Guns +10 (70)
Ninja
Power Armor Training
Rad Regeneration
Barkskin
Bobblehead (Luck)
Level 22
Lockpick +5 (80), Unarmed +2 (52), Speech +3 (60), Melee Weapons +1 (82), Medicine +1 (92), Big Guns +10 (80)
Better Criticals
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Level 23
Lockpick +10 (90), Unarmed +2 (54), Explosives +10 (70)
Rad Resistance
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 24
Unarmed +10 (80), Speech +10 (80), Melee Weapons +2 (84)
Paralyzing Palm
Level 25
Lockpick +1 (91), Barter +10 (80), Science +5 (80), Melee Weapons +6 (90)
Iron Fist
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Level 26
Energy Weapons +10 (80), Lockpick +1 (92), Unarmed +1 (81), Explosives +10 (80)
Nerves of Steel
Level 27
Lockpick +8 (100), Unarmed +4 (85), Science +10 (90)
Iron Fist
Level 28
Sneak +2 (82), Barter +10 (90), Science +10 (100)
Intense Training (EN)
Level 29
Sneak +2 (84), Energy Weapons +10 (90), Unarmed +3 (90), Explosives +7 (87)
Rad Absorption
Level 30
Sneak +2 (92), Energy Weapons +2 (100), Unarmed +3 (99), Speech +2 (96), Explosives +3 (98), Barter +10 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Pitt Fighter
Lying, Congressional Style => Speech +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
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