Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Comprehension
Covert Ops
Cyborg
Demolition Expert (2)
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (3)
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Sniper
Strong Back
Superior Defender
Tag!
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 6 CH 4 IN 7 AG 6 LK 6
Lockpick, Repair, and Small Guns
Level 2
Speech +12 (25), Melee Weapons +5 (22)
Intense Training (ST)
Level 3
Science +6 (25), Melee Weapons +1 (25), Medicine +10 (29)
Intense Training (ST)
Level 4
Lockpick +17 (49)
Educated
Level 5
Sneak +8 (25), Small Guns +8 (40), Lockpick +1 (50), Repair +3 (37)
Child at Heart
Level 6
Speech +9 (34), Medicine +11 (40)
Comprehension
Level 7
Sneak +4 (30), Speech +10 (45), Melee Weapons +6 (32)
Intense Training (LK)
Level 8
Small Guns +6 (47), Repair +7 (45), Melee Weapons +3 (35), Medicine +4 (45)
Scrounger
Level 9
Sneak +12 (42), Small Guns +8 (55)
Strong Back
Level 10
Repair +5 (50), Science +14 (40), Melee Weapons +1 (36)
Finesse
Level 11
Sneak +8 (50), Science +10 (50), Melee Weapons +2 (38)
Toughness
Level 12
Small Guns +5 (60), Melee Weapons +12 (50), Medicine +3 (48)
Silent Running
Level 13
Science +8 (58), Medicine +12 (60)
Sniper
Level 14
Explosives +18 (36), Science +2 (60)
Cyborg
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Level 15
Explosives +20 (60)
Pyromaniac
Level 16
Energy Weapons +10 (38), Melee Weapons +10 (60)
Tag! (Sneak)
Level 17
Energy Weapons +6 (44), Lockpick +14 (65)
Better Criticals
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 18
Speech +20 (75)
Action Boy/Girl
Level 19
Energy Weapons +16 (70), Barter +4 (28)
Robotics Expert
Level 20
Repair +10 (70), Barter +10 (38)
Grim Reaper's Sprint
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Level 21
Unarmed +20 (48)
Explorer
Level 22
Unarmed +17 (65), Barter +3 (41)
Ninja
Level 23
Unarmed +5 (70), Barter +15 (56)
Paralyzing Palm
Level 24
Barter +14 (70), Big Guns +6 (36)
Puppies!
Level 25
Big Guns +20 (56)
Rad Resistance
Level 26
Small Guns +6 (76), Big Guns +14 (70)
Warmonger
Level 27
Small Guns +4 (80), Unarmed +1 (71), Speech +5 (80), Repair +10 (80)
Demolition Expert
Level 28
Lockpick +5 (80), Unarmed +5 (76), Science +10 (80)
Demolition Expert
Level 29
Energy Weapons +10 (80), Medicine +10 (80)
Quantum Chemist
Level 30
Sneak +3 (95), Small Guns +3 (90), Energy Weapons +3 (90), Lockpick +3 (90), Unarmed +2 (85), Explosives +3 (80), Big Guns +3 (80)
Almost Perfect
Ant Might
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Charisma)
Auto Expert
Booster Shot
Covert Ops
Hematophage
Power Armor Training
Pitt Fighter
Rad Regeneration
Wired Reflexes
Barkskin
Punga Power!
Ghoul Ecology
Superior Defender
Xenotech Expert
Dean's Electronics => Repair +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (89)
Nikola Tesla and You => Energy Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Paradise Lost => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (85)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Nikola Tesla and You => Energy Weapons +2 (96)
Tumblers Today => Lockpick +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Lying, Congressional Style => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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