Strength
10
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (6)
Life Giver
Little Leaguer
Nerd Rage!
Nerves of Steel
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel
Scrounger
Size Matters (2)
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 8 PE 6 EN 5 CH 4 IN 7 AG 5 LK 5
Repair, Lockpick, and Small Guns
Level 2
Lockpick +8 (40), Unarmed +2 (17), Repair +6 (40), Science +1 (20)
Intense Training (CH)
Level 3
Lockpick +10 (50), Barter +5 (20), Medicine +1 (22), Big Guns +1 (16)
Intense Training (IN)
Level 4
Sneak +5 (20), Energy Weapons +3 (20), Unarmed +3 (20), Explosives +3 (20), Big Guns +4 (20)
Educated
Level 5
Energy Weapons +5 (25), Lockpick +6 (56), Speech +5 (20), Barter +5 (25)
Intense Training (IN)
Level 6
Speech +10 (30), Repair +1 (45), Medicine +6 (30), Big Guns +5 (25)
Gunslinger
Level 7
Sneak +5 (25), Unarmed +5 (25), Explosives +5 (25), Science +3 (27), Melee Weapons +4 (25)
Toughness
Level 8
Energy Weapons +5 (30), Explosives +5 (30), Barter +5 (30), Melee Weapons +2 (27), Big Guns +5 (30)
Strong Back
Level 9
Sneak +5 (30), Energy Weapons +1 (31), Lockpick +2 (58), Unarmed +5 (30), Explosives +1 (31), Barter +1 (31), Science +3 (30), Melee Weapons +3 (30), Big Guns +1 (31)
Commando
Level 10
Energy Weapons +4 (35), Lockpick +1 (59), Explosives +4 (35), Barter +4 (35), Medicine +5 (35), Big Guns +4 (35)
Finesse
Level 11
Sneak +5 (35), Small Guns +5 (35), Lockpick +1 (60), Speech +1 (31), Science +5 (35), Melee Weapons +5 (35)
Comprehension
Level 12
Energy Weapons +3 (38), Unarmed +5 (37), Speech +4 (35), Barter +5 (40), Big Guns +5 (42)
Intense Training (EN)
Level 13
Energy Weapons +2 (40), Explosives +5 (40), Science +5 (40), Melee Weapons +5 (40), Medicine +5 (40)
Life Giver
Level 14
Sneak +5 (40), Small Guns +5 (40), Energy Weapons +2 (42), Unarmed +3 (40), Speech +5 (40), Barter +2 (42)
Size Matters
Level 15
Energy Weapons +7 (49), Explosives +7 (47), Barter +8 (50)
Scrounger
Level 16
Energy Weapons +1 (50), Explosives +3 (50), Melee Weapons +8 (48), Medicine +10 (50)
Tag! (Science)
Level 17
Sneak +6 (46), Small Guns +9 (49), Repair +5 (50), Melee Weapons +2 (50)
Nerd Rage! (Science)
Level 18
Sneak +4 (50), Small Guns +1 (50), Unarmed +7 (47), Speech +10 (50)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 19
Energy Weapons +3 (65), Lockpick +3 (75), Explosives +3 (65), Barter +8 (70), Science +1 (68), Melee Weapons +1 (65), Medicine +3 (65), Big Guns +1 (70)
Action Boy/Girl (Science)
Level 20
Energy Weapons +3 (68), Lockpick +3 (78), Unarmed +1 (60), Repair +2 (64), Explosives +3 (68), Barter +2 (72), Science +1 (69), Melee Weapons +3 (68), Medicine +3 (68), Big Guns +2 (72)
Grim Reaper's Sprint (Science)
Level 21
Energy Weapons +7 (75), Lockpick +2 (80), Explosives +7 (75), Barter +3 (75), Science +1 (70), Big Guns +3 (75)
Explorer (Science)
Level 22
Repair +9 (73), Melee Weapons +7 (75), Medicine +7 (75)
Better Criticals (Science)
Level 23
Sneak +3 (65), Small Guns +13 (75), Repair +2 (75), Science +5 (75)
Cyborg (Science)
Level 24
Sneak +10 (75), Speech +13 (75)
Sniper (Science)
Level 25
Unarmed +15 (75), Barter +5 (80), Big Guns +3 (93)
Size Matters (Science)
Level 26
Energy Weapons +15 (100), Barter +1 (86), Big Guns +7 (100)
Scoundrel (Science)
Level 27
Sneak +1 (78), Small Guns +1 (78), Unarmed +1 (76), Speech +1 (81), Repair +1 (76), Explosives +1 (76), Barter +14 (100), Science +1 (76), Melee Weapons +1 (76), Medicine +1 (76)
Intense Training (AG)
Level 28
Lockpick +20 (100), Speech +3 (84)
Nerves of Steel (Science)
Level 29
Explosives +19 (100), Medicine +4 (80)
Little Leaguer (Science)
Level 30
Sneak +2 (86), Small Guns +2 (86), Unarmed +4 (86), Speech +6 (98), Repair +4 (82), Science +4 (82), Melee Weapons +1 (84)
Almost Perfect (Science)
Ant Sight
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Pugilism Illustrated => Unarmed +2 (88)
Nikola Tesla and You => Energy Weapons +2 (100)
Lying, Congressional Style => Speech +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Grognak the Barbarian => Melee Weapons +2 (86)
Grognak the Barbarian => Melee Weapons +2 (88)
Grognak the Barbarian => Melee Weapons +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
PerpDes, over 15 years ago:
Although it'll take some time and sacrifices(not to mention knowing where the books ar4e, you can hav all stats to 100!
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